WarpBuild
member of technical staff
sep 2026 to now
working on the infrastructure behind WarpBuild's CI runners: the machines that stand in for GitHub's hosted ones, managed or inside a customer's own cloud.
infrastructure at WarpBuild. before that i spent three years building a public cloud, starting at the hypervisor. QEMU/KVM, SPDK, Kubernetes, identity, DNS.
selected work ↓now at WarpBuild, on CI infrastructure. before that, three years building and running Excloud's core platform with Arjun, its founder, from the hosts and the storage up to the APIs and tools customers used.
member of technical staff
sep 2026 to now
working on the infrastructure behind WarpBuild's CI runners: the machines that stand in for GitHub's hosted ones, managed or inside a customer's own cloud.
platform engineer
jun 2023 to aug 2026
remote
at handover, aug 20264,000+ accounts380 active VMs140 managed Postgres clusters20+ internal services
provisioning that works is the easy half. most of my time went on what happens when it does not: state left half written, attach and detach and resize that had to be safe to run twice, transitions that died somewhere in the middle. the protocol bugs were the worst, because those only ever showed up in production.
GoCTypeScriptSwiftPythonKubernetesQEMU/KVMFirecrackerSPDKNVMe-oFVFIO-userCSIKarpenterLinuxPostgreSQLValkeyClickHouseKafkaOpenTelemetryOpenAPI 3.1TerraformNext.jsReactElectronDNSHTTP/2TLS
a few things i built outside work.
electron · postgres
a Postgres workbench for web and macOS with streaming query results, schema graphs, destructive-query checks, history, and encrypted query sync.
swift · appkit · sqlite · vision
a native macOS clipboard manager with instant paste-back, OCR for copied images, local search, and SQLite persistence.

react · fastify · websockets
a mobile-first console for starting and controlling coding-agent sessions on my machines, with live tool-call streaming and resume/stop controls.
pwa · offline-first
an offline-first manga reader with downloads, auto-scroll, source adapters, AniList sync, and tests around async state and race conditions.
more projects, experiments, and unfinished stuff are on GitHub.